HEX-Lab @ IEEE VR 2025

HEX lab goes to IEEE VR 2025 with contributing two TVCG papers, one conference paper, one workshop paper, and one demo.

TVCG

Investigating the Impact of Video Pass-Through Embodiment on Presence and Performance in Virtual Reality

Kristoffer Waldow, Constantin Kleinbeck, Arnulph Fuhrmann, Daniel Roth

This paper also received a honorable mention for the best paper award! Congratulations to Kris and the author team for this achievement.

Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization, Project Page

Constantin Kleinbeck, Hannah Schieber, Klaus Engel, Ralf Gutjahr, Daniel Roth

Conference Paper

Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality, Project Page

Hannah Schieber, Jacob Young, Tobias Langlotz, Stefanie Zollmann, Daniel Roth

Workshop Paper

3rd Workshop on XR Technologies for Healthcare, Wellbeing, and Medicine 2025

Extended Reality Teleconsultation for Medical Interventions: State of the Art and Perspectives

Hannah Schieber, Luisa Theelke, Dirk Wilhelm, Cristina Piazza, Ulrich Eck, Julian Kreimeier, Daniel Roth

Demo

Advancing Critical Care Skills: Immersive VR Training Powered by Real-World Patient Data

Luisa Theelke, Diana Beksultanow, Lydia Marquardt, Philipp Gulde, Lisa Vallines, Daniel Roth

Many thanks to our collaborators from all over the world!

Daniel Roth
Daniel Roth
Head

Assistant professor at TU Munich and head of the HEX Lab