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Conference Publication
Multimodal Augmented Reality Guidance for Object Localization and Wayfinding in Visually Challenging Environments
MICCAI
Object localization is difficult in cluttered environments, even more for people with visual impairments like tunnel vision. Augmented …
Rafael Damouni
,
Muhammad Haj Ali
,
Hannah Schieber
,
Julian Kreimeier
,
Daniel Roth
,
Ilan Shimshoni
,
Sarit F.A. Szpiro
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PDF
Multi-Camera AR Guidance System for Surgical Instrument Handling and Assembly: Investigating Workload and Efficiency
MICCAI
The handling and assembly of instruments during surgery imposes high cognitive demands on scrub nurses, particularly when instruments …
Shiyu Li
,
Julian Kreimeier
,
Hannah Schieber
,
Dirk Mueller
,
Bernhard Kainz
,
Ruediger Von Eisenhart-Rothe
,
Daniel Roth
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PDF
Magnoramas: Magnifying Dioramas for Precise Annotations in Asymmetric 3D Teleconsultation
IEEE VR 2021
When users create hand-drawn annotations in Virtual Reality they often reach their physical limits in terms of precision, especially if …
Kevin Yu
,
Alexander Winkler
,
Frieder Pankratz
,
Marc Lazarovici
,
Dirk Wilhelm
,
Ulrich Eck
,
Daniel Roth
,
Nassir Navab
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Project
DOI
Paper
The Impact of Implicit and Explicit Feedback on Performance and Experience during VR-Supported Motor Rehabilitation
IEEE VR 2021
This paper examines the impact of implicit and explicit feedback in Virtual Reality (VR) on performance and user experience during …
Negin Hamzeheinejad
,
Daniel Roth
,
Samantha Monty
,
Julian Breuer
,
Anuschka Rodenberg
,
Marc Erich Latoschik
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DOI
Paper
Beyond Replication: Augmenting Social Behaviors in Multi-User Virtual Realities
IEEE VR 2018
This paper presents a novel approach for the augmentation of social behaviors in virtual reality (VR). We designed three visual …
Daniel Roth
,
Constantin Kleinbeck
,
Tobias Feigl
,
Christopher Mutschler
,
Marc Erich Latoschik
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DOI
Paper
Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated Interactions
IEEE ISMAR 2018
Human gaze is a crucial element in social interactions and therefore an important topic for social Augmented, Mixed, and Virtual …
Daniel Roth
,
Peter Kullmann
,
Gary Bente
,
Dominik Gall
,
Marc Erich Latoschik
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DOI
Paper
Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated Interactions
IEEE ISMAR 2018
Human gaze is a crucial element in social interactions and therefore an important topic for social Augmented, Mixed, and Virtual …
Daniel Roth
,
Peter Kullmann
,
Gary Bente
,
Dominik Gall
,
Marc Erich Latoschik
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DOI
Paper
Injecting Nonverbal Mimicry with Hybrid Avatar-Agent Technologies: A Naïve Approach
ACM SUI 2018
Humans communicate to a large degree through nonverbal behavior. Nonverbal mimicry, i.e., the imitation of another’s behavior can …
Daniel Roth
,
David Mal
,
Christian Felix Purps
,
Peter Kullmann
,
Marc Erich Latoschik
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DOI
Paper
Simulator Sick but still Immersed: A Comparison of Head-Object Collision Handling and their Impact on Fun, Immersion, and Simulator Sickness
IEEE VR 2018
We compared three techniques for handling head-object collisions in room-scale virtual reality (VR). We developed a game whose …
Peter Ziegler
,
Daniel Roth
,
Andreas Knote
,
Michael Kreuzer
,
Sebastian Von Mammen
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DOI
Paper
The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response
IEEE TVCG
This article reports the impact of the degree of personalization and individualization of users’ avatars as well as the impact of …
Thomas Waltemate
,
Dominik Gall
,
Daniel Roth
,
Mario Botsch
,
Marc Erich Latoschik
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DOI
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